Patch v1.02 LIVE
Should address email login difficulties and store access blockers.
Please report problems to support@crazyvikingstudios.com

MATCH GEMS. RAID DUNGEONS. DIE LEGENDARY.
Loot Spell, a dark fantasy match-3 dungeon crawler where every gem swap is an attack, around every corner is danger, and hoarding treasure becomes part of your legend.
Loot Spell blends classic arcade challenge with RPG progression, dungeon crawling, and high-stakes treasure hunting. Your hero may fall, but the gold they bring home tells your story in the Hall of Heroes.
FEATURES:
Match-3 Combat With Teeth
Swap gems to strike, defend, cast, and survive. Monster weaknesses, initiative rolls, and class abilities turn every board into a fight for one more turn.
Treasure Is Your Score
Gold, relics, chests, and rare finds feed your legacy. The leaderboard is not about who lived longest. It is about who escaped with the greatest fortune before their legend ended.
Every Hero Is Mortal
Choose your class, brave the dungeon, and accept the risk. Victory builds the Guild. Death writes the record.
Seasonal Dungeon Chapters
Explore hand-crafted dark fantasy dungeon themes, from ember-choked vaults to bone mirrors, haunted feasts, ancient seals, and lantern-lit depths. Pay once, get all past and future updates for FREE.
Old-School Soul, New-School Bite
A grim SNES-inspired fantasy style, crunchy dungeon atmosphere, and arcade tension built for players who like their puzzle games dangerous.
Massive BEASTiary
Collect the monsters you defeat in a gigantic monster tome with their stats and weaknesses!
Enter the Dungeon. Bring Back the Gold.
Play Loot Spell and begin your legend with Crazy Viking Studios.
This game is localized in:
English/ French/ Italian/ German/ Spanish/ Chinese/ Japanese
Minimum Specifications
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Platform: Windows, macOS, Linux, or Chromebook with a modern desktop browser
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Browser: Current Chrome, Edge, Firefox, or Safari
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Graphics: WebGL2-capable GPU with hardware acceleration enabled
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Memory: 4 GB RAM
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Input: Keyboard and mouse
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Internet: Required for account login, saving, purchases, and online features
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Display: 1280x720 minimum resolution
Recommended Specifications
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Platform: Windows 10/11, current macOS, or modern Linux desktop
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Browser: Latest Chrome or Edge recommended
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Graphics: Dedicated GPU or modern integrated GPU
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Memory: 8 GB RAM or more
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Input: Keyboard and mouse
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Internet: Stable broadband connection
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Display: 1920x1080 recommended
Important Notes
Loot Spell uses a real-time 3D dungeon renderer, WebGL graphics, animation, music, and online account services. For the best experience, players should use a desktop or laptop browser with hardware acceleration turned on.
Mobile and tablet browsers are not the intended launch platform for v1.0.
PLAY RIGHT HERE THROUGH YOUR BROWSER!
* One price $4.99 - play as much as you want. Buy it via STRIPE in game after the trial.
* No microtransactions.
* No paid DLC (Content updates are free).
GET IT TODAY!
Loot Spell v1.02 Patch Notes
Major Updates
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Added an in-game Game Rules Compendium that can be opened during play.
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Added clearer explanations for:
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Combat damage math
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Class ability charging
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Level 2 powers
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Status effects
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Gems, treasure, and random dungeons
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Improved first-run tutorial presentation and localization.
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Added better tooltips for abilities and status effects.
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Added Spacebar support for continuing reward screens and collecting nearby treasure.
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Treasure collected with Spacebar now uses the same reward presentation as mouse clicks.
Store & Account Improvements
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Improved checkout return flow for the live play.crazyvikingstudios.com site.
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Fixed email verification/code entry issues.
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Improved Store layout, Buy Now button, Season I badge, and unlock messaging.
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Added clearer support information.
Gameplay & Combat Polish
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Added stronger bomb effects:
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New bomb sound effect
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Tile flash shockwave
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Gem ripple effect
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Firework-like sparkles
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Improved trap resolution pacing and presentation.
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Added Disarmed/Failure presentation for traps.
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Improved random dungeon rules and reward handling.
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Full item stacks now convert overflow rewards into gold instead of wasting them.
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Improved monster health bar readability.
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Compass/map UI now hides during combat so it no longer appears behind enemy frames.
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Minimap player marker now pulses for better visibility.
UI & Localization
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Fixed several missing or broken localized strings.
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Improved font handling for Chinese and Japanese text.
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Fixed several buttons and labels that were not properly localized.
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Improved tutorial header sizing so text fits better.
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Refined dungeon navigation layout:
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Larger movement controls
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Cleaner minimap area
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Better compass placement
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Lightened CRT vignette for better readability.
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Adjusted tooltip layering so tooltips appear above other UI.
Bug Fixes
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Fixed reward screen and Return to Rewards flow issues.
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Fixed blank-screen cases caused by incorrect UI routing.
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Fixed tooltip sorting issues.
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Fixed treasure pickup inconsistencies.
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Fixed several UI overlap and readability problems.
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Fixed cases where map/compass art appeared behind battle UI.
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Fixed multiple localization display problems caused by unsupported font rendering.
Version
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Game version updated to v1.02.
Gameplay Sneak Peeks













